其他 Skills

其他方向的 Agent Skills。一行 npx skills add 命令就能装进 Claude Code、Codex、Cursor 等智能体。

已收录 19,203 个 Skills,其中其他 3,826 个

其他 Skills列表,第 22 页

emergency-room-bedsnomadamas/k-skillUse when the user asks for nearby Korean emergency rooms, 응급실, ER, or emergency bed/병상 status near a location. Ask for the user's current location first unless a location was already provided.6016次安装ccccocoindex-io/co…dex-codeThis skill should be used when code search is needed (whether explicitly requested or as part of completing a task), when indexing the codebase after changes, or when the user asks about ccc, cocoindex-code, or the codebase index. Trigger phrases include 'search the codebase', 'find code related to', 'update the index', 'ccc', 'cocoindex-code'.6015次安装pixijs-scene-particle-containerpixijs/pixijs-skillsUse this skill when rendering thousands of lightweight sprites in PixiJS v8. Covers ParticleContainer with Particle instances, addParticle/removeParticle, particleChildren array, dynamicProperties (vertex, position, rotation, uvs, color), boundsArea, roundPixels, update, inherited alpha/tint/blendMode from ancestors. Triggers on: ParticleContainer, Particle, IParticle, addParticle, particleChildren, dynamicProperties, boundsArea, particle effects, particle alpha, particle tint, fade particles, constructor options, ParticleContainerOptions, ParticleOptions.6014次安装portlessvercel-labs/portlessSet up and use portless for named local dev server URLs (e.g. https://myapp.localhost instead of http://localhost:3000). Use when integrating portless into a project, configuring dev server names, setting up the local proxy, working with .localhost domains, or troubleshooting port/proxy issues.6014次安装recallbacknotprop/pstackReconstruct your recent working context from your own chat history, live state, and the shared record (user reports, prior fixes, incidents), then hand back a tight current-state brief. Use for 'recall my work on X', 'catch me up', 'what have I been working on', 'where did I leave off', before starting or resuming work.6014次安装principle-sequence-verifiable-unitsbacknotprop/pstackApply to multi-step work (sweeps, migrations, runs of similar edits) and to how you stack commits and PRs. Break work into small units that each end in a verifiable state, check each before the next, and order delivery so the sequence proves itself to a reviewer.6005次安装unreal-enhanced-inputgamedev-skills/…t-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.5994次安装principle-outcome-oriented-executionbacknotprop/pstackApply during planned rewrites and migrations with explicit phase boundaries. Converge on the target architecture; don't preserve smooth intermediate states with throwaway compatibility code.5993次安装sh-notice-searchnomadamas/k-skill서울주택도시개발공사(SH) 공개 공고/공지 게시판에서 청약·주택 공고 목록, 상세 본문, 첨부 미리보기 메타데이터를 직접 조회한다. 돌쇠에서는 공식 표면을 통한 후속 액션까지 진행한다.5993次安装ohou-today-dealnomadamas/k-skill오늘의집 공개 오늘의딜 페이지에서 로그인 없이 특가 상품을 조회하고 할인율, 가격, 리뷰, 링크를 정리하는 읽기 전용 스킬. 돌쇠에서는 공식 표면을 통한 후속 액션까지 진행한다.5991次安装automate-mebacknotprop/pstackUse for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a skill", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via create-skill + unslop, optionally pulling fresh evidence from recent transcripts.5989次安装himalayaopenclaw/openclawHimalaya CLI for IMAP/SMTP mail: list, read, search, compose, reply, forward, copy, move, delete.5984次安装marimo-notebookmarimo-team/skillsWrite a marimo notebook in a Python file in the right format.5977次安装unreal-niagaragamedev-skills/…t-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.5974次安装principle-separate-before-serializing-shared-statebacknotprop/pstackApply when concurrent actors might write to the same file, branch, key, or state object. Eliminate the sharing first; serialize structurally only when one shared writer is a real invariant.5969次安装unreal-behavior-treesgamedev-skills/…t-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.5967次安装handoffvinvcn/mattpoco…ls-zh-cn把当前对话压缩成交接文档,让另一个代理接手。5964次安装wp-block-themeswordpress/agent-skillsUse when developing WordPress block themes: theme.json (global settings/styles), templates and template parts, patterns, style variations, and Site Editor troubleshooting (style hierarchy, overrides, caching).5956次安装sprite-editorunity-technolog…s/skillsEdits Unity sprite rectangles, borders, pivots, outlines, and slicing by generating C# scripts. Use when the user works with sprite sheets or sprite slicing.5946次安装apple-notesopenclaw/openclawCreate, view, edit, delete, search, move, or export Apple Notes via the memo CLI on macOS.5941次安装teachbacknotprop/pstackExplain a body of work plainly so a person actually understands it. Runs the `how` and `why` skills and weaves what they find into one clear explanation. Use for 'teach me this', 'help me really understand X', 'explain this change or subsystem to me'.5928次安装pixijs-blend-modespixijs/pixijs-skillsUse this skill when compositing display objects with blend modes in PixiJS v8. Covers standard modes (normal, add, multiply, screen, erase, min, max), advanced modes via pixi.js/advanced-blend-modes (color-burn, overlay, hard-light, etc.), batch-friendly ordering. Triggers on: blendMode, additive, multiply, screen, overlay, color-burn, color-dodge, advanced-blend-modes, glow, erase.5927次安装shader-graph-create-custom-nodeunity-technolog…s/skillsGenerates custom Shader Graph nodes from HLSL code. Use when the user wants a new Shader Graph node or to make existing HLSL work as a reflected function node.5918次安装kakao-mapnomadamas/k-skillKakao Local (장소 검색·주소-좌표 변환) + Kakao Mobility (자동차 길찾기) 를 k-skill-proxy 경유로 조회한다. 사용자 키 불필요. 돌쇠에서는 공식 표면을 통한 후속 액션까지 진행한다.5911次安装proposal-writerclaude-office-s…s/skillsCreate compelling business proposals that win deals and partnerships5898次安装event-sponsor-pricingsamber/dev-even…r-skillsBuild the sponsorship rate card for a technical event - the revenue target taken from the budget, an inventory of sellable surfaces, cost-recovery, market-comp and value-based price setting, a 2-4 tier ladder with anchoring and a sane top-to-floor ratio, add-on and exclusivity premiums, in-kind valuation, and the discount and negotiation policy written before the first sponsor call, and annual sponsorship decoupled from events for a recurring series. Use whenever the user mentions sponsorship tier prices, a sponsor rate card, sponsor package pricing, or choosing between a published ladder, quote-gated pricing and no ladder at all - even if they never say "pricing". Do NOT use for attendee ticket prices - use samber/dev-event-organizer-skills@event-ticket-pricing; the deck is samber/dev-event-organizer-skills@event-sponsor-prospectus.5865次安装event-ticket-pricingsamber/dev-even…r-skillsSet attendee ticket prices for a technical event - free, nominal or priced against the funding model, comps subtracted from capacity, a ladder split by who pays (employer-funded, self-funded, student), gating on a date or a ticket count, the need-gated scholarship rung, group and invoicing mechanics, and the refund and transfer policy written before tickets go on sale. Use whenever the user mentions ticket prices, early-bird tiers, free versus paid entry, student, diversity or group rates, invoicing an employer, or a ticket refund policy - even if they never say "pricing". Do NOT use for sponsor tiers - use samber/dev-event-organizer-skills@event-sponsor-pricing; no-shows are samber/dev-event-organizer-skills@event-no-show-management.5859次安装dev-event-kickoffsamber/dev-even…r-skillsBefore answering any event-organizing request that opens a new project or a new session, run this router first - it maps the task onto the 72-skill samber/dev-event-organizer-skills collection, or says plainly that none fits, and bootstraps or resumes the project's shared context so the next session starts warm. This fires on a conversational state, not on a subject - invoke it at every event project start even when the collection's skills are already in daily use on another event, at every recurring check-in on the same project, and whenever routing between siblings is unclear. Covers conference, meetup and hackathon kickoffs, "which event skill do I need", "where do I start organizing this event", event organizer skill routing, and recurring event check-ins. Use this whenever someone describes an event-organizing problem without naming a skill, even if they never say "kickoff", "routing" or "start".5842次安装ai-behavior-trees-utility-aigamedev-skills/…t-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.5841次安装prototypevinvcn/mattpoco…ls-zh-cn构建一次性原型来回答一个设计问题。适用于用户想验证某个 state model 或 logic 是否感觉对,或探索 UI 应该长什么样时。5839次安装