设计与多媒体

team-level

donchitos/claud…-studios

Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.

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安装命令

npx skills add https://github.com/donchitos/claude-code-game-studios --skill team-level

SKILL.md

Team Level

If no argument is provided, output usage guidance and exit without spawning any agents or reading any design files:

Usage: /team-level [level name or area to design] [--review full|lean|solo] — specify the level or area to design (e.g., forest temple, tutorial village, final boss arena). Do not use AskUserQuestion here; output the guidance directly.

When this skill is invoked:

Decision Points: At each step transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. In collaborative mode, the user must approve before moving to the next step. In guided mode the pipeline advances automatically unless a step is BLOCKED; in autonomous mode it runs end to end, recording each step outcome via log_decision. Decisions in automation_always_ask categories (is_always_ask_category helper) always prompt regardless of mode. See .claude/docs/automation-modes.md.

Phase 0: Resolve Config