设计与多媒体 Skills

设计与多媒体方向的 Agent Skills。一行 npx skills add 命令就能装进 Claude Code、Codex、Cursor 等智能体。

已收录 19,203 个 Skills,其中设计与多媒体 2,833 个

设计与多媒体 Skills列表,第 14 页

court-auction-notice-searchnomadamas/k-skillBrowse 대법원경매정보(courtauction.go.kr) 부동산 매각공고 by 매각기일·법원·기일/기간 입찰, expand each notice into 사건번호·용도·주소·감정평가액·최저매각가, search property items by free conditions(지역·용도·가격·면적·유찰횟수), and look up a case directly by 법원+사건번호. Read-only, slow-by-design (~2s/call) to avoid IP blocks. 돌쇠에서는 가능한 가장 가까운 합법적 공식 단계까지 준비한다.6706次安装unity-animationgamedev-skills/…t-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.6689次安装design-dnazanwei/design-dnaExtract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects, etc.). Use this skill when: (1) a user wants to see the full 3-dimension design structure/schema, (2) a user provides images, screenshots, or URLs of reference designs and wants them analyzed into a structured JSON profile covering all three dimensions, (3) a user has a Design DNA JSON and content and wants a design generated from it, or (4) any combination of these phases. Triggers on "design DNA", "extract design style", "analyze design", "design tokens from reference", "generate design from JSON", "design system from screenshot", "design profile", "style guide JSON", "visual effects analysis", "design with effects", "3d design analysis".6678次安装loki-label-analyzergrafana/skillsExpert evaluator for Grafana Loki label strategy. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, and consistency checks. Use when the user asks to evaluate, audit, design, or improve a Loki label strategy — or asks why their Loki queries are slow.6653次安装baoyu-designjimliu/baoyu-designCreate polished design artifacts as self-contained HTML: UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, slide decks (a.k.a. PPT / PowerPoint presentations), documents and résumés, animations, 3D objects, research reports, HTML email, diagrams, fliers, and visual explorations. Use whenever the user asks to design, mock up, prototype, wireframe, visualize, explore, or make a PPT/deck for an interface, product screen, user flow, content layout, visual artifact, or pitch/deck concept, even if they do not say "design". Also use to export a deck built with this skill to PowerPoint (PPT/PPTX) — but only decks authored here (deck-stage / this skill's slide-structured HTML), NOT arbitrary HTML, so confirm the target is such a deck first. Also use for setting up, importing, or authoring reusable design systems, UI kits, brand tokens, or component libraries. Harness-agnostic for Claude Code, Cursor, Codex Agent, and similar file-capable agents.6631次安装game-developerjeffallan/claude-skillsUse when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.6559次安装build-linkscalm-north/seoj…e-skillsDesign a link building campaign with prospect identification, asset creation, and outreach strategy. Use when the user asks about link building, backlinks, domain authority, how to get backlinks, outreach campaigns, digital PR, guest posting, or link acquisition. For internal linking, see fix-linking.6528次安装unity-physicsgamedev-skills/…t-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.6509次安装threejs-gltf-loadinggamedev-skills/…t-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.6495次安装refactor-modulehashicorp/agent-skillsTransform monolithic Terraform configurations into reusable, maintainable modules following HashiCorp's module design principles and community best practices.6450次安装refactoring-patternswondelai/skillsApply named refactoring transformations to improve code structure without changing behavior. Use when the user mentions "refactor this", "code smells", "extract method", "replace conditional", "technical debt", "move method", "inline variable", "decompose conditional", or "clean up this messy code". Also trigger when cleaning up legacy code, preparing code for new features by restructuring, or identifying which transformation fits a specific code smell. Covers smell-driven refactoring, safe transformation sequences, and testing guards. For code-quality foundations, see clean-code. For managing complexity, see software-design-philosophy.6420次安装architectbacknotprop/pstackSketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.6417次安装threejs-scene-setupgamedev-skills/…t-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.6399次安装primitivesassistant-ui/skillsBuilds and customizes assistant-ui chat UI from composable, unstyled @assistant-ui/react primitives: ThreadPrimitive, ComposerPrimitive (with Unstable_TriggerPopover for mentions and slash commands), MessagePrimitive and MessagePartPrimitive, ActionBarPrimitive, BranchPickerPrimitive, AttachmentPrimitive, ErrorPrimitive, AssistantModalPrimitive, ChainOfThoughtPrimitive, SelectionToolbarPrimitive, SuggestionPrimitive, QueueItemPrimitive, and the ThreadList primitives. Use when assembling or styling a custom Thread, Composer, message list, action bar, branch picker, or suggestion grid; wiring composer input, dictation, quoting, or attachments; or handling editing, branching, virtualization, scrolling, or chain of thought UI. Covers MessagePrimitive.Parts render functions per part type, groupPartByType, AuiIf in selector form, and the unstyled gotchas (AssistantRuntimeProvider, className). For prebuilt UI use setup, for the styled catalog use elements, for multi-thread sidebars use thread-list.6338次安装hooked-uxwondelai/skillsDesign habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "habit formation", "engagement loops", "habit zone", or "the manipulation matrix". Also trigger when designing notification or re-engagement strategies, building streaks or progress systems, or analyzing why users stop after signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.6326次安装runtimeassistant-ui/skillsGuide to the assistant-ui runtime system, the state and action layer behind every chat surface. Use when creating a runtime (useLocalRuntime with a ChatModelAdapter, useExternalStoreRuntime for Redux or Zustand backed stores, useRemoteThreadListRuntime, useCloudThreadListRuntime, useAssistantTransportRuntime), wiring AssistantRuntimeProvider, or reading and mutating thread, message, composer, and attachment state. Covers useAui, useAuiState, and useAuiEvent with the stable selector rule, the scope accessors (aui.thread, aui.message, aui.composer, and siblings), the AuiConfig plus AuiProvider grammar, RuntimeCapabilities, and the attachment, speech, dictation, feedback, suggestion, and history adapters. Route here for a provider error ('Cannot read property of undefined'), a removed v0.12 hook import, an infinite re-render from an object literal selector, or state not updating. For multi-thread list UI use thread-list instead; for toolkit definitions and tool call UI use tools instead.6308次安装system-designwondelai/skillsDesign scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", "design a URL shortener", "design Twitter", "design Uber", "design a news feed", "system design interview", "capacity planning", or "distributed architecture". Also trigger when estimating infrastructure requirements, choosing between microservices and monoliths, or designing for millions of concurrent users. Covers common system designs (TinyURL, feeds, chat) and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.6289次安装next-best-practicesvercel-labs/openreviewNext.js best practices - file conventions, RSC boundaries, data patterns, async APIs, metadata, error handling, route handlers, image/font optimization, bundling6262次安装seo-image-genagricidaniel/claude-seoAI image generation for SEO assets: OG/social preview images, blog hero images, schema images, product photography, infographics. Powered by Gemini via nanobanana-mcp. Requires banana extension installed. Use when the user wants an SEO asset and says "OG image", "social preview", "hero image", "blog image", "product photo", "infographic", "seo image", "image-gen", "favicon", "schema image", or "pinterest pin". Not for general artwork, banners, or thumbnails unrelated to SEO.6262次安装pixijs-performancepixijs/pixijs-skillsUse this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for dynamic text, culling (Culler, CullerPlugin, cullable, cullArea), resolution/antialias tradeoffs, low-level wins (transient MSAA render textures, render bundles, partial buffer updates). Triggers on: FPS, jank, draw calls, batching, object pool, GCSystem, PrepareSystem, Culler, cacheAsTexture, memory leak, destroy patterns, render bundle, transient, MSAA, Buffer.update, WebGPU performance, TexturePool, repeatEdgePixels, bind group.6246次安装pixijs-renderinggamedev-skills/…t-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).6240次安装baoyu-image-cardsjimliu/baoyu-skillsGenerates infographic image card series with 12 visual styles, 8 layouts, and 3 color palettes. Breaks content into 1-10 cartoon-style image cards optimized for social media engagement. Use when user mentions "小红书图片", "小红书种草", "小绿书", "微信图文", "微信贴图", "image cards", "图片卡片", or wants social media infographic series.6207次安装pixijs-core-conceptspixijs/pixijs-skillsUse this skill when understanding how PixiJS v8 renders frames: the systems-and-pipes renderer, the render loop, and how the library adapts to different environments. Covers WebGLRenderer/WebGPURenderer/CanvasRenderer selection, renderer.render() pipeline, environment detection, rendering into RenderTextures and RenderTargets (flipY, mipLevel, layer, bind/push/pop, copyDepthTexture), WebGL context loss and WebGPU device loss recovery, and pointers to per-topic deep dives. Triggers on: renderer, WebGL, WebGPU, Canvas, render loop, render pipeline, systems, environments, autoDetectRenderer, RenderTexture, RenderTarget, render to texture, flipY, mipLevel, layer, 3D texture, depth slice, renderTarget.bind, copyToTexture, copyDepthTexture, depth-only, WebGLLoader, WebGPULoader, CanvasLoader, RendererLoader, lazy-load renderer systems, code splitting, context lost, webglcontextlost, device lost, GPUDevice.lost.6195次安装storybrand-messagingwondelai/skillsClarify brand messaging using narrative structure that positions the customer as hero. Use when the user mentions "brand message", "website copy", "elevator pitch", "one-liner", "brand script", "StoryBrand framework", "customer as hero", or "my messaging isnt resonating". Also trigger when rewriting homepage copy, crafting email nurture sequences, or creating consistent messaging across sales and marketing collateral. Covers landing page copy, marketing collateral, and consistent communication. For memorable messaging, see made-to-stick. For product positioning, see obviously-awesome.6169次安装software-design-philosophywondelai/skillsManage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing, or choosing between general-purpose and special-purpose approaches. Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For architecture boundaries, see clean-architecture.6169次安装pixijs-assetspixijs/pixijs-skillsUse this skill when loading and managing resources in PixiJS v8. Covers Assets.init, Assets.load/add/unload, bundles, manifests, background loading, onProgress, caching, spritesheets, video textures, web fonts, bitmap fonts, animated GIFs, compressed textures, SVG as texture or Graphics, resolution detection, per-asset data options, and forcing a specific loader with the parser field (for extension-less URLs). Triggers on: Assets, Assets.load, Assets.init, loadBundle, manifest, backgroundLoad, Spritesheet, Cache, LoadOptions, unload, parser, loadParser, loadWebFont, loadBitmapFont, loadVideoTextures, GifSource, VideoSourceOptions.6168次安装principle-type-system-disciplinebacknotprop/pstackApply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, exhaust variants, derive from authoritative schemas.6164次安装figure-it-outbacknotprop/pstackDesign an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away. Scales rigor to the task, runs a hypothesis loop, and logs decisions. Use for /figure-it-out or 'figure it out'.6159次安装antdant-design/ant-…sign-cliUse when the user's task involves Ant Design (antd) — writing antd components, debugging antd issues, querying antd APIs/props/tokens/demos, migrating between antd versions, or analyzing antd usage in a project. Triggers on antd-related code, imports from 'antd', or explicit antd questions.6157次安装pixijs-scene-spritepixijs/pixijs-skillsUse this skill when drawing images in PixiJS v8. Covers Sprite with anchor/tint/texture, AnimatedSprite for frame animation, NineSliceSprite for resizable UI panels, TilingSprite for scrolling/repeating backgrounds. Triggers on: Sprite, AnimatedSprite, NineSliceSprite, TilingSprite, Sprite.from, anchor, tint, tilePosition, animationSpeed, gotoAndPlay, leftWidth, topHeight, constructor options, SpriteOptions, AnimatedSpriteOptions, NineSliceSpriteOptions, TilingSpriteOptions.6137次安装