其他

new-unity-project

unity-technolog…s/skills

Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages. Use when the user asks to start a new game or prototype.

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安装命令

npx skills add https://github.com/unity-technologies/skills --skill new-unity-project

SKILL.md

New Unity Project

A guided flow from an idea to a running, version-controlled Unity project. This skill owns the flow — the questions, their ordering, running slow installs in the background while you ask, and the handoffs. It deliberately does not re-document commands; it delegates the mechanics to other skills.

Delegates to (read these for the actual commands — don't reinvent them):

  • unity-cli — CLI install, auth/license, Editor install, project creation, source control, opening the project. Its "Bootstrap a new project from scratch" workflow is the backbone here.
  • unity-package-management — installing packages with the Pipeline package commands (C# script as the fallback), and choosing packages by genre / platform / monetization.
  • urp-postprocessing, ui, 2d-pixel-perfect — the visual baseline (Step 6): post-processing volume setup, HUD framework choice, pixel-perfect 2D.
  • implement-in-app-purchases, levelplay-unity-integration, build-live-game — monetization / backend integration (invoked at the end).