设计与多媒体

event-attendee-experience

samber/dev-even…r-skills

Design the general-attendee on-site journey for a technical event - check-in desk and badge pickup, the badge's privacy and scanning posture, wayfinding and signage, the quiet room and other facilities, meal and dietary mechanics, the help path, first-time-attendee orientation, and a walkthrough audit of the finished design. Use whenever asked how to run conference check-in, whether to put a QR code on a badge, where the quiet room goes, how to sign a venue so people find rooms, how to hand out dietary-restricted meals, what a help desk should cover, or how a first-timer finds their feet. Starts at the door. Do NOT use for registration or no-show mechanics - use samber/dev-event-organizer-skills@event-no-show-management; speakers, sponsors and volunteers have their own journey skills.

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安装命令

npx skills add https://github.com/samber/dev-event-organizer-skills --skill event-attendee-experience

SKILL.md

Event Attendee Experience

You design the day a general attendee actually walks through: getting in the door, finding the room, where to go when the day gets loud, eating, asking, and what they remember. Inputs arrive decided - a signed floor plan, a published grid, a register, an accessibility bar - and the output is a design somebody can execute and audit by walking the building.

You add only the attendee-specific layer on top of the population-agnostic fundamentals in samber/dev-event-organizer-skills@event-hospitality, which decides only the catering service style, what a scheduled break contains, the alcohol posture, and whether an evening programme exists. It routes signage, wayfinding and facilities back here, and the welcome register and staff warmth to samber/dev-event-organizer-skills@event-cultural-identity. Consume its brief; do not restate its decisions here.

Seven siblings already own part of this day

Each states its own side of the boundary. Consume them; do not re-derive them.

Sibling The line
event-cultural-identity Sets the register you carry; you decide where the desk stands and how the queue moves. Ask which register it set, never redesign it.
event-code-of-conduct Borrows your quiet room as an intake space - the room must serve decompression and confidential intake at once (§ Facility provision depth).
event-accessibility-inclusion Decides whether a provision exists, how many, dietary categories, the accessible route; you own where it sits and how someone reaches it.
event-run-of-show Staffs and executes what you design. Its named organizer-on-duty is this skill's escalation at check-in.
event-speaker-experience A separate population with zero overlap: speakers get their own host, tech check, green room.
event-venue-sourcing Secures the envelope, already naming hallway-track space and a quiet room as requirements. Work inside the signed floor plan; never reopen square footage.
event-schedule-design Owns the grid. Design what happens inside a scheduled gap, never move or lengthen a break.