设计与多媒体

hig-patterns

raintree-technology/hig-doctor

Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file management", data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says "how should onboarding work", "my app takes too long to load", "should I use a modal here", "how do I handle errors", "when should I ask for permissions", "how to show progress", or "what's the right way to confirm a delete". Cross-references: hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.

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安装命令

npx skills add https://github.com/raintree-technology/hig-doctor --skill hig-patterns

SKILL.md

Apple HIG: Interaction Patterns

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Minimize modality. Use modality only when it is critical to get attention, a task must be completed or abandoned, or saving changes is essential. Prefer non-modal alternatives.

  2. Provide clear feedback. Every action should produce visible, audible, or haptic response. Activity indicators for indeterminate waits, progress bars for determinate, haptics for physical confirmation.

  3. Support undo over confirmation dialogs. Destructive actions should be reversible when possible. Undo is almost always better than "Are you sure?"

  4. Launch quickly. Display a launch screen that transitions seamlessly into the first screen. No splash screens with logos. Restore previous state.

  5. Defer sign-in. Let users explore before requiring account creation. Support Sign in with Apple and passkeys.

  6. Keep onboarding brief. Three screens max. Let users skip. Teach through progressive disclosure and contextual hints.

  7. Use progressive disclosure. Show essentials first, let users drill into details. Don't overwhelm with every option on one screen.