智能体工作流

viral-game

playableintelligence/game-creator

One-shot viral game pipeline — turn a tweet, news story, or short prompt into a scaffolded, designed, deployed, and monetized browser game in roughly 10 minutes. Use when the user says "make a viral game", "build a game from this tweet", "turn this story into a game", "/viral-game", or provides a tweet URL / short concept they want shipped end-to-end fast. Do NOT use when the user wants to design and build a real game project with milestones, ADRs, or multi-session iteration — use `/make-game` for that. Also do NOT use for modifying existing games (use `/add-feature` or `/improve-game`).

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安装命令

npx skills add https://github.com/playableintelligence/game-creator --skill viral-game

SKILL.md

Viral Game (One-Shot Pipeline)

Turn a tweet, story, or short concept into a complete, deployed, monetized browser game in a single guided pipeline — from empty folder to public URL in roughly 10 minutes. Zero game-dev experience needed.

This is the fast, end-to-end path. It is intentionally opinionated: Phaser 3 for 2D, Three.js for 3D, here.now for hosting, Play.fun for monetization. The whole pipeline runs in one session and the output is a sharable, on-chain-monetizable game.

When to use this skill vs /make-game

Want Use
"Build me a viral game from this tweet/story/idea" — one session, ship it, share it /viral-game (this skill)
Design a real game with gameplay loop, milestones, ADRs, multi-session iteration, custom engine choices /make-game (the deeper pipeline at skills/make-game/)
Add a feature to an existing game /add-feature
Audit + improve an existing game /improve-game

If a user starts with /viral-game but the project clearly outgrows a one-shot build (they want milestones, a long-term tech stack discussion, or to keep iterating across many sessions), point them at /make-game and stop running this pipeline.