设计与多媒体

manim

iart-ai/manim-skills

This skill should be used when the user asks to "make a math animation", "animate an equation", "use Manim", "make a 3Blue1Brown-style video", "plot or animate a graph/function", "visualize a math/physics/CS concept", "morph one formula into another", "animate a geometric proof", or "render a math explainer". Covers Manim Community Edition — Scenes, Mobjects, animations, LaTeX/MathTex, graphs, updaters/ValueTracker, 3D, and rendering to MP4/GIF via the CLI.

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安装命令

npx skills add https://github.com/iart-ai/manim-skills --skill manim

SKILL.md

Manim (Programmatic Math Animation)

Manim (Mathematical Animation Engine, Community Edition) renders explanatory math/physics/CS videos from Python — the engine behind 3Blue1Brown-style motion. Every scene is declarative: you build vector objects, play timed animations over them, and render a deterministic MP4/GIF from the CLI. Best-in-class for moving equations, transforming formulas, animated graphs, and geometric intuition.

When to use

  • Animate an equation: write it on, transform it term-by-term, highlight substitutions.
  • Visualize a function/graph: axes, plotted curves, a dot tracing the curve, area under it.
  • Geometric or conceptual explainers: a proof unfolding, vectors, transformations, number lines.
  • 3D math: surfaces, parametric curves, a camera orbiting a shape.
  • Any "show the math moving" educational clip rendered to MP4/GIF.

Not the tool for UI motion, social/marketing video, or data-from-CSV business charts — use the web-animation or Remotion video skills for those. Manim's edge is mathematical typesetting and intuition.

Setup & render