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macos-settings-ui

fayazara/macos-…p-skills

Build a proper macOS settings/preferences window with liquid glass support for macOS 26 (Tahoe). Use this skill whenever the user asks to create a settings window, preferences UI, settings view, or preferences pane for a macOS app. Also trigger when the user mentions "liquid glass settings", "NavigationSplitView settings", "grouped Form settings", "macOS settings layout", or wants to add/fix/rebuild a settings screen in any native macOS SwiftUI app. This includes phrases like "add settings to my app", "create a preferences window", "my settings look wrong", "fix my settings UI", or even just "I need a settings view". If the user is building a macOS app and mentions settings or preferences in any context, use this skill.

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安装命令

npx skills add https://github.com/fayazara/macos-app-skills --skill macos-settings-ui

SKILL.md

macOS Settings UI with Liquid Glass

This skill produces a native macOS settings window that follows Apple's macOS 26 design guidelines. The result is a sidebar + detail NavigationSplitView with liquid glass window chrome, back/forward toolbar navigation, grouped Form sections with transparent backgrounds, and proper scroll edge effects.

Architecture Overview

The settings UI is composed of 3 layers:

  1. Window Controller (SettingsWindowController.swift) — An NSWindowController that creates the NSWindow programmatically with .fullSizeContentView. This is what gives the window rounded liquid glass corners. You cannot get this effect from a SwiftUI Window scene.

  2. Root View (SettingsView.swift) — A NavigationSplitView with a sidebar list and detail pane. Includes back/forward navigation history in the toolbar, which also forces the creation of an NSToolbar (required for the liquid glass title bar treatment).

  3. Detail Panes (one file per tab) — Each pane uses Form { Section(...) { ... } }.formStyle(.grouped).scrollContentBackground(.hidden).

Why NSWindowController Instead of SwiftUI Window Scene

SwiftUI's declarative Window scene does not expose the NSWindow style mask. The .fullSizeContentView flag must be set at window creation time for macOS 26 to render the liquid glass chrome (rounded corners, translucent sidebar, blurred title bar). Trying to inject it later via NSViewRepresentable is unreliable because SwiftUI resets the window's configuration.

The NSWindowController approach also lets you control the toolbar style, frame autosave, minimum size, and delegate lifecycle directly.