营销与写作

roblox-monetization

el4cteo/roblox-skills

Robux monetization - developer products with idempotent ProcessReceipt, passes, subscriptions, rewarded video ads, personalized shops, regional pricing and trade arbitrage, paid random item policy (PolicyService), commerce products, private servers, Roblox Plus, refunds, age checks and the US 18+ rate. Use when adding purchases, shops, game passes, subscriptions, ads, or loot boxes, or debugging lost/duplicated purchases.

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安装命令

npx skills add https://github.com/el4cteo/roblox-skills --skill roblox-monetization

SKILL.md

Roblox monetization

Product types

Type Buy Use for Grant via
Developer product Repeatedly Currency, consumables, boosts, revives MarketplaceService.ProcessReceipt (server)
Pass Once, permanent VIP, permanent perks, extra slots UserOwnsGamePassAsync check on join + purchase-finished event
Subscription Monthly, revocable Recurring perks (daily currency, VIP) GetUserSubscriptionStatusAsync + UserSubscriptionStatusChanged
Rewarded video ad Free (watch ad) Small rewards (≈3–10 Robux value) Developer product granted through ProcessReceipt
Commerce product Real money (physical goods) Merch with bundled digital benefits CommerceService; digital benefits via ProcessReceipt
Private server Monthly Paid private servers Configured in Creator Dashboard

All granting happens on the server. Never grant from client events like PromptProductPurchaseFinished — clients can fake them.

Developer products: ProcessReceipt