设计与多媒体

heuristic

educlopez/ui-craft

Produce a scored heuristic critique of the UI using Nielsen's 10 + 6 design laws + optional persona walkthroughs. Outputs a machine-parseable scorecard plus a 0-100 UsabilityScore (the judged companion to the deterministic UICraftScore). Invoke when the user asks for heuristic on their UI, or mentions 'heuristic' alongside design / UI / frontend work.

  • 900 次安装
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安装命令

npx skills add https://github.com/educlopez/ui-craft --skill heuristic

SKILL.md

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Score the UI at $ARGUMENTS against Nielsen's 10 + 6 design laws. Load the ui-craft skill.

Step 1 — Load the methodology. Read references/heuristics.md for the full rubric, scoring definitions, design law details, and the required output format. Do NOT invent a new format or a new scale.

Step 2 — Walk Nielsen's 10 heuristics. Score each 1-5 per the rubric:

  • 1 blocks users · 2 severe friction · 3 works but confusing · 4 works, minor polish · 5 best-in-class

For every heuristic, write a concrete finding — quote text, count elements, name the broken flow. Vague findings are rejected.